Fully Loaded V1.4


  • Destructible Terrain
  • Bosses added
  • Electrical pillars added which do not take part in the turns
  • Zones added for enemies so the turns are skipped if the zone has not been triggered
  • Enemy turn skipped when dead
  • Outro fixed and new music track added for it
  • Final score bug fixed and now points and doomsday clock time left display
  • All levels rebuilt and the start of each has a section that does not have the turns enabled
  • Difficulty buttons added, for now they are not changing the amount of seconds on the doomsday clock due to a bug
  • Lots of tweaks and adjustments to sound effects, animations, and the way that text is displayed for the missions
  • Build tested on PC and Samsung S105G for Android build.

Files

CurrentPC(Zipped) 52 MB
Aug 06, 2023
CurrentMobile(Android) 83 MB
Aug 06, 2023

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Comments

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Cool update, and the destructible walls are a nice addition.

The electric towers are a bit OP though they drain your hp really fast and i tried on medium difficulty.

But keep up the good work :)

(+1)

Thanks for the feedback! Only pulse hurts them,  I like to use jetpack to hover above or below them, Ill look at how to teach the player more effectively.

Oh i see, i tried rocketing and keeping my distance cause of the damage they deal.

Good idea it could be cool to have the tutorial mention all the new mechanics to avoid confusion :p

(+1)

Ah ok thanks, yeah there is a trigger collider that detects the player, it also interferes with rockets. I need to set up a layermasks. I do also think lightening bolts might stop rockets but maybe I can keep the base venerable to rocket hits though. If it doesn't flicker red on the sprite probably no damage was done