Updates to WreckRace Reloaded
First Iteration update based on testing feedback over the last week:
Completed the following:
- Gatling Gun shell ejection changed to left side so shells are not flying in the players face.
- Control map simplified
- Second "settings" menu removed and during game menu now brings up the same thing on the car window as when you start.
- There is a warning saying car controls don't work when menu is open.
- When menu is open car handbrake is on, I have also remove the car reset buttons so the player can't move the car when in the menu.
- Music buttons changed, there is now a skip track and previous track button the car steering wheel.
- 16 music clips added across multiple genres. The next track will auto play once the current track is finished.
- Text added to car to explain CP = Checkpoint and to identify the NOS light and CP compass.
- Portal back to start fixed and now the car has zero velocity at the destination. Checkpoint reset also added which will reset the car to the last checkpoint passed.
- NOS button and Handbrake button added so they can be engaged without a button press (button press option still there though).
- Race reset button added to the menu, the only thing not working is the cannon damage reset, cannons around the track wont reset their damage yet.
- Start menu layout changed and improved (hopefully), I removed some useless volume sliders and changed where the buttons are.
Files
Get WreckRace Reloaded | VR Racing Shooter
WreckRace Reloaded | VR Racing Shooter
Tech Demo of a new type of VR racing shooter, the fastest time may not mean the highest score!
Status | In development |
Author | Kr4yZ33 |
Genre | Racing |
Tags | Oculus Quest, Oculus Rift, Virtual Reality (VR) |
More posts
- Brief BackstoryFeb 22, 2021
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