A downloadable game

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Built for Quest standalone, it's best played with no cables to get the most out of the melee and bow and arrow setup. This is designed to be the lobby area of my main game, with a small sub game Pumpkin Popping. It also helps to adjust settings and familiarise the player with interacting with the game world.

Stabbing & combat physics with multiple playstyles, Sword & Shield, Bow, Twin Sword, Hammer, you could even just hold an arrow in each hand....

HalloweenHunt was built for my son Finn for his birthday, originally I was going to have guns but my younger age focus meant removing them.

Attribution

I'm not required to attribute Hurricane VR as I purchased it, but it's really saved me a great deal of time and enabled a far more polished game.

Logo created in Canva with the base picture: pexels-artūras-kokorevas-5749961

Audio

I created a bunch of sounds in BFXR, other than  that Freesound.org was where I got the clips from.


3 Music tracks from freemusicarchive.org:

  • 1) Audiobinger - I Used to Love Hip-Hop
  • 2) Yung Kartz - Numb
  • 3) Audiobinger - The Come Up

Assets:

  • Monsters are from a Unity Asset Store mega bundle package: Micro_Monsters_N_Heroes_Pack
  • SFX are from a free unity asset pack Cartoon FX
  • The scene was a prebuilt scene form a free Unity Store Asset: Halloween Cemetery Set by 3Dfancy.

I don't have a working global high score system, so feel free to post your high score in the comments section of my game page!!

I really hope everyone enjoys the first iteration of HalloweenHunt VR!!

Original Release Video:

Download

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Click download now to get access to the following files:

HalloweenHuntVR_BetaV1.3.apk 273 MB
Halloween2021.V1.1.7z 258 MB

Development log

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