A downloadable game

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UPDATE: I have now fixed the PC link zip file. It works in VR properly now. I've also added VR Tunneling Pro to help with motion.

Trello Board: https://trello.com/b/Da0QILBF/itchiogamejamvr-with-andrews-spooky-vr-jam

GitHub: https://github.com/Kr4yZ33/VR_Andrew-sSpookyVRJam

BGM tracks courtesy of Celynmellon (itch and Discord). Celynmellon's soundcloud site is: https://soundcloud.com/owens89

This game is an Alpha version rapid prototype created for a Andrew's VR Spooky Jam. I only had 72 hours to put it together (from scratch), I lost the first day looking after my 3YO until 10pm. The theme was "Trick or Treat", I've aimed for trick, using size, scale and proportion to trick the player, there may also be the odd Jump Scare lol

This is only my second ever game jam and second ever game I have released.  I would have liked to have a zombie and skeleton swarm, I would have also liked to have given the player the ability to cast magic spells with the wands you are carrying (sorry Checkov...). I ran out of time so wasn't able to do much with lighting or fixing animations etc. Who knows maybe on iteration 2 :)


Overall very happy with how this turned out, definitely my best game so far. I need to optimise performance for the Quest build, it runs very smooth via Link cable, FPS drops a bit low without linking Quest to a PC but it's still playable. I have included both Quest and Rift/Quest Link build files. The GitHub repo is publicly available via hyperlink above. 


I hope you enjoy, I appreciate all feedback, I'm a complete novice so everything (good and not so) helps!

Download

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Click download now to get access to the following files:

TerrorTrainAlphaV1.0.7z 144 MB
VRSpookyJam.7z 148 MB

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